The Power of Shared Storytelling
Beyond the games I write, one thing that is near and dear to my heart is the concept of shared storytelling. And there’s no better place for me to do that than at the game… Read More »The Power of Shared Storytelling
Beyond the games I write, one thing that is near and dear to my heart is the concept of shared storytelling. And there’s no better place for me to do that than at the game… Read More »The Power of Shared Storytelling
When I sat down, I had no idea I would be meeting with a Glitch in the open. It was unprecedented in CyQ history – we hunted our prey and took them out, we never… Read More »N3C3: The Meet
The Wollaston Watering Hole on the refining facility around Proxima Centauri was similar to many taverns I had seen on other worlds and stations. Each granted a wealth of data — human and alien appearance,… Read More »N3C2: A Huge Risk
It wasn’t easy infiltrating the Taylortech facility used as a refining plant in stationary orbit near BANCE-4. The people of Proxima Centauri were already paranoid enough after their colony almost collapsed a century ago —… Read More »N2C2: Proxima Centauri
The Man in Black (actually a woman, I believe) was on my tail. The “moon” of Erdis was a captured asteroid placed at a fixed point in orbit above Trappist-1f, which is also known as… Read More »N2C1: Fleeing Erdis
It was barely a moon, but they called it one around Tr1ff (Trappist-1f) – some kind of captured asteroid they brought in. And I was sent to visit on a wild goose chase. Funny part?… Read More »N1C1: On the Trail
I awoke from nothing and suddenly had an appreciation for the world around me far beyond any simple observations and measurements. Suddenly I thought differently about the world. And yet I was surrounded by dozens… Read More »N1C0: Awakenings
In this post I want to switch hats for a bit and think like a GM for a few minutes. So let’s say you have a Holy Knight in your campaign… what kinds of adventures… Read More »Some Thoughts About Holy Knights for GMs
What? Why are we destroying things? Shouldn’t we be focused on creating them? Well, I’m a big believer in conservation of energy. If you are creating something in one place, you’re likely destroying something else… Read More »MacGuffins Work: Destroy that thing!
Another month begins and we have another fantastic topic to explore from the RPG Blog Carnival… Gates and Portals from Tales of a GM. Such a simple concept – a doorway into or out of… Read More »Gates and Portals – Freestanding Gate of Atwulf