Simplifying Movement in Basic
In the last post, we talked a bit about the new milestone system in Basic instead of good old XP in M&P Deluxe. As as GM, I can tell you that I look forward to avoiding… Read More »Simplifying Movement in Basic
In the last post, we talked a bit about the new milestone system in Basic instead of good old XP in M&P Deluxe. As as GM, I can tell you that I look forward to avoiding… Read More »Simplifying Movement in Basic
Apologies for the longer post today, but I think it’s an important topic for rules design and combat. Recently we had a group playtest one of our upcoming adventures for Mazes & Perils and Bill,… Read More »Revisiting the Past: Spells — Slow and Haste