What is a “Session 0?”, Part 2

A couple of weeks ago we kicked off a discussion of “Session 0”. ┬áNow let’s see a more concrete example of how it works in real life… Session 0 in action! An example of a rules modification we use in our 5E game is an alternative healing rule as we use the healing rules from…

What is a “Session 0?”, Part 1

First off we need to give a definition for those who do not know what a session 0 is. Session 0 is the session in which you build characters and figure out how the group will fit together before you actually play. These sessions help set everything up so everyone will want to play in…

How do you make module-driven games seem less railroaded?

Hi all… Yes, it seems that nearly every time I post anything these days, it’s asking a question. But before I ask, let me provide some context… We have a very small group (currently 2 or 3 players depending on the week and a GM) playing a D&D 3.5e adventure set in one of the…

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