Infinity Loop: April 2014 Report

Welcome to the loop folks! Though April wasn’t as action packed as March, we still had another phenomenal month here at Moebius Adventures. So again – thank you, thank you, thank you. Second best month of traffic ever for the blog (plus the most returning visits EVER) plus great support for a new freebie product…

New Products! Insta-NPCs! (*Just Add Dice)

During the creation of the Big Book of Little Spaces: Haunts (available soon!), I added a couple of ideas as appendices for NPC creation that turned out not to fit very well in the scope of that book. However, I’m not one to waste a good idea. So I spun those two ideas into a new product…

Infinity Loop: March 2014 Report

Wow. Just wow. That sums up March pretty well for Moebius Adventures. Best. Month. Ever. Thank you. Thank you. Thank you. Amazing web traffic. A ton of product sales. And we’re chugging into April with a 20+ page draft in the works for the Big Book of Little Spaces: Haunts! Let’s break this down a…

Infinite Loop: Ten Ways to Show Some Website Love

This week I had a chance to sit down in a Google+ Hangout and chat with Bill Moran, who has spent the last few years figuring out how to make web sites sing for their masters. He took Escape Velocity Gaming and helped one of their products become a Copper Seller at DriveThruRPG. And he…

Infinity Loop: Some News

Happy 2014! Last week I looked back at 2013 and some of the great milestones we hit with Moebius Adventures. Quite honestly for the first year back publishing, I couldn’t be happier. This week I want to talk about a few efforts underway to hopefully do a better job of getting capital where it needs…

Infinity Loop: The Next Twelve Months (2014)

Amazing to consider that 2014 is right around the corner. And exactly a year ago, I restarted my efforts Moebius Adventures and began writing the One Spot series. Now I have ten products for sale (one Brick by Brick, three One Spot, and four Little Spaces, plus Moebius Adventures Core Rules and the Sample Adventure)…

RPG Review: Sunken Empires by Brandon Hodge

Hi there… Ever since college when I actually started having the extra money to do so, I’ve been drawn to game stores and hunting for unique supplements. Adventures, gazettes, simple collections of maps – each has its own attraction for me. As such, I have ended up with a wide variety of books, pamphlets, and…

How do you make module-driven games seem less railroaded?

Hi all… Yes, it seems that nearly every time I post anything these days, it’s asking a question. But before I ask, let me provide some context… We have a very small group (currently 2 or 3 players depending on the week and a GM) playing a D&D 3.5e adventure set in one of the…

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