The Treasure Hunter: What motivates them to do what they do?

I’m still hung up on this Treasure Hunter class for Mazes & Perils. Last time we talked about one way to create some possible plots around treasure. This time I want to talk a bit about what drives these characters (possibly) to do what they do. I suspect each is motivated in a slightly different…

Quick! I Need a Village!

As GMs and world builders, we have a lot of shoes to fill. From the guy that gives your PCs all their jobs to the walk-on role that barmaid has just delivering their evening meal and everyone in-between. Some of those shoes are more colorful than others. And some change over time from lowly flip…

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