Wisps of Smoke, a Lost Age magic

Smoke. Light something on fire and wisps of ash rise into the air forming clouds, whorls, and rings. It has been used to send messages (smoke signals), hint at decisions made (smoke colors at a Papal conclave), to commune with spirits, and even walk among them. But in the Den of the Dreamers in the Zumka…

Prophecies from the Pit of Serpents (Prophecies & Omens RPG Blog Carnival)

Phil over at Tales of a GM has been running this month’s RPG Blog Carnival all about Prophecies & Opens and they’ve had some fantastic entries so far. But it gives me an opportunity to provide another glimpse into the strange abilities some members of the Cult of the Serpent Queen have at their disposal…

The Revenge that Binds…

Continuing my work with Revenge of the Serpent Queen, I’m always struck by the incongruity of getting PCs to go one way or another in a campaign world. The world of Lost Age Adventures is not quite as organized as something like the Sword Coast in the Forgotten Realms where you have some fairly major…

Five NPCs Visiting the Market…

While doing some preparation for the Lost Age Campaign I just started, it became painfully aware that I needed more texture in the NPCs who were coming to Nifton’s Inlet – this little fishing village with a reputation for great fish all year round. It seemed logical that there would be folks coming to take advantage…

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