Blog Post: Combat… Damage and Critical Strikes… Help!?!

Image via Wikipedia Ok, so with the help of Chuck and Mike, I feel a bit better about a few things. But when I was trying to write up a concise summary of the combat rules last night, I ran into a few snags. Like was documented in Starting Over… and Starting Over… Further tweaks,…

Design Question of the Week…

Hi all… So after last week’s playtest, I decided to go back to the drawing board a bit to see how I could revamp the Moebius Adventures system mechanics to make them a) simpler and b) more consistent. I think I’ve hit upon a solution, but it seems to run counter-intuitive to how most other…

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