Let’s face it. As GMs, sometimes it’s hard to come up with a compelling description for every single little thing your PCs may encounter during a game session. We do the best we can during… Read More »New Little Spaces “Big Book” Smashes Writer’s Block for Game Prep
In our fantasy worlds, we often focus on the things on the ground. Sometimes we may remember that a few things can fly. But just like our PCs, sometimes we forget to look up. In… Read More »Four Celestial Omens That’ll Keep Your PCs Up At Night
Sometimes a dead body is just what you need to liven a scene. (Yes, that’s slightly ironic I know.) You don’t always have to throw it from a great height to land right in front… Read More »A Handful of Dead Bodies… How’d it happen?
So you have devised the perfect location, plot, or adventure for your next game session but need a cast of characters to make the setup complete. Your brain has other ideas however and is rebelling.… Read More »Ten NPCs You Bump Into In A Crowded Tavern
What is it about monsters that get us going as gamers? Whether we see them in movies, on television, or read about them in books and comics, every new creature gives us something new to… Read More »Four Things to Make Your Monsters More Monstrous
Graveyards figure prominently in many of the great campaigns of my past. Clues have been found. Meetings have been had. And battles have been waged. Even in real life I have explored more than a… Read More »Announcing Little Spaces: Gruesome Graves
Why do we have so much trepidation about hallways in the movies? Is it the fact that they seem to be haunted in horror films? Or that sometimes they stretch to infinity when we know… Read More »Little Spaces Design: Traipsing Down the Horrid Hallways…