Lastly for this article series we’re going to cover some banditry with Insta-NPCs #8: Bandits!. Inevitably there are bandits in just about every campaign world. You might find a few on horseback in the middle… Read More »Infini-Troupe, 27-FEB-2015 – Beware the Denim Gorillas!
Today we’re going to work through creating a “damsel in distress.” But first, I have to clear the air… Though Insta-NPCs #7: Damsels in Distress has been out for a few months now, there still… Read More »Infini-Troupe, 26-FEB-2015 – The Playground of Doom…
So the last two articles have been about creating a single artist and a group of artists and seeing how plot and story might flow from those random elements using the Insta-NPCs #6: Shh… Artists… Read More »Infini-Troupe, 24-FEB-2015 – The Instruments of Our Destruction
Last Friday we talked about creating a single artist and some of the ways you might be able to use it in a campaign. Today we’re going to take that concept a bit further by… Read More »Infini-Troupe, 23-FEB-2015 – Artistic License and The Blue Men
If you’ve noticed, there has been one of these articles about each of the Insta-NPCs products so far… We’ve dealt with a few unsavory types recently, so why not focus on the artistic ones this… Read More »Infini-Troupe, 20-FEB-2015 – An Artist is Hatched…
Yesterday we started the process of describing a prisoner from the Wild West (see it here). We gained some details using the process in Insta-NPCs #5: Prisoners and Escapees but left it in an incomplete… Read More »Infini-Troupe 19-FEB-2015 – A Trip to the West, Part 2
If it’s something I’ve noticed about fiction, prisoners don’t like to stay locked up for long. I’m watching The Flash and Gotham and waiting for all those ne’er-do-wells to escape from their various cells. And… Read More »Infini-Troupe 18-FEB-2015 – A Trip to the West
Last week we created the villainess Umani out in the grassy sea with a watchful eye on the Kingdom of the Dead. And we even went so far as to create a few minions for… Read More »Infini-Troupe, 17-FEB-2015 – Minion Matters
Yesterday we focused on developing a villain for the world of Phaedrus using Insta-NPCs #3: Scum and Villainy, Inc.. We got as far as working through the worksheet and deciding on a few broad concepts… Read More »Infini-Troupe, 13-FEB-2015 – A villain awakes!
This has been a fun series of articles to write so far, but I had some feedback from another designer who suggested I needed to slow it down and focus more on a single product… Read More »Infini-Troupe, 12-FEB-2015 – A villain emerges