Sometimes a dead body is just what you need to liven a scene. (Yes, that’s slightly ironic I know.) You don’t always have to throw it from a great height to land right in front… Read More »A Handful of Dead Bodies… How’d it happen?
Whether you head to the alchemist for a headache cure, plant food, or Cure Light Wounds, odds are that you’ll find yourself in one of their shops from time to time. As a wizard you… Read More »Game Fodder: 10 Things You Might Find at the Alchemist’s
Image via Wikipedia Ok, so with the help of Chuck and Mike, I feel a bit better about a few things. But when I was trying to write up a concise summary of the combat… Read More »Blog Post: Combat… Damage and Critical Strikes… Help!?!
Ok, so we’ve chatted a bit about Morality and moral codes (back in part 2). Now let’s change our focus to Virtue and bring some pain into the equation… What is Virtue? Virtue represents the… Read More »Moral and Ethical Ambiguity, Part 3 of 4 – Virtue