Image by voyageAnatolia.blogspot.com via Flickr Long title, I know… But basically I am wondering how we might take the small things, such as the method of writing, and use that in a game. And by… Read More »More thoughts about Typography, or the tools used to create it…
Hi there… Recently I watched the new documentary Dungeon Masters that featured a GM who managed to kill his whole party simply because they were dumb enough to charge into a Sphere of Annihilation… And… Read More »GMing and Playing Styles… What’s yours?
Hi all… Yes, it seems that nearly every time I post anything these days, it’s asking a question. But before I ask, let me provide some context… We have a very small group (currently 2… Read More »How do you make module-driven games seem less railroaded?
Hopefully you’ve enjoyed the two short samples of life in the world of Immortals’ Wake – part 1 and part 2 – culminating in the demon trial of the merchant Evani Georgia. This world has… Read More »What do you look for in a game setting? Part 2
I suspect that we’ve all had that moment while gaming when our characters finished a battle or encounter and suddenly had a whole lot of loot to determine how to divvy up and carry out.… Read More »The CRPG mindset vs. RPGs – how do you defeat the greed?