Moebius Adventures Offers Inspiration, Games, and Adventures

Why not toss a few dice to find a writing prompt to inspire your next tabletop role-playing adventure? Or try a new game like Aliens & Asteroids? Or even just find some new stories for your heroes to test their mettle against at your next game session?

Character Generation…

Hi all… Thought I’d toss this out there… Recently it has come up that the character generation method we employ may be a bit odd. Specifically it was a question about why the process starts by determining the Family for the character… This was my reply… “Family is first, as we all start with family……

Getting Very Excited!

Hi all! Thought I’d just post a quick note… I’ve been exchanging e-mails with Jason Adams, the artist creating the cover and some interior artwork for the Core Rules book… And I have to say it’s amazing! The cover concept he came up with is awesome! I hope to post a sample of the cover…

Updated NPC Stat Block #2

And here’s the other variation (you’ll notice the Armor & HP are separate). Which do you prefer? –Fitz Generic Villager Weapons: Quarterstaff (2H): +2 Strike/Parry, Damage Potential 9; Shortbow Arrows (20), Damage Potential 6; Shortbow: +2 Strike/Parry # of Possible Actions: 3; Feet per action: 2; Reality Check: 4 Armor: Leather, AR: 3, DC: 24;…

Updated NPC Stat Block #1

Hi all… I need some feedback on a slight change to how I would like to do NPC Stat Blocks in the sample adventure… This is one type… –Fitz Generic Villager Weapons: Quarterstaff (2H): +2 Strike/Parry, Damage Potential 9; Shortbow Arrows (20), Damage Potential 6; Shortbow: +2 Strike/Parry # of Possible Actions: 3; Feet per…