Sunday Miscellany
Amazingly I had a little time to do some things with the site over the weekend… I realized that all the random generators were broken after the site redesign, so that’s been fixed. Sorry about… Read More »Sunday Miscellany
Amazingly I had a little time to do some things with the site over the weekend… I realized that all the random generators were broken after the site redesign, so that’s been fixed. Sorry about… Read More »Sunday Miscellany
Last week I talked about encounter design a bit and the keys to both making sure that players are engaged and the GM has measurable goals in the end. But let’s continue that thought a… Read More »Building Block Encounters
Some of you may know that in my day job, I’m a software engineer and have been programming using the Java language for over a decade. In that time, I’ve always wanted to play a… Read More »Infinity Loop: A Side Excursion into Random Generators