That’s right… It’s taken longer than expected due to personal delays (my daughters’ soccer schedules in July drained time like blood to a vampire), but it’s time to announce that a new product is finally… Read More »Moebius is Going to the Market Tomorrow with Caveat Emptor
A few weeks ago we went through, stall by stall, the Medieval Market map from Dramascape to illustrate how to use the upcoming Insta-NPCs #10: Caveat Emptor product. But I really didn’t do more than… Read More »A Walk-through Example of Caveat Emptor
Yesterday we focused on developing a villain for the world of Phaedrus using Insta-NPCs #3: Scum and Villainy, Inc.. We got as far as working through the worksheet and deciding on a few broad concepts… Read More »Infini-Troupe, 13-FEB-2015 – A villain awakes!
This has been a fun series of articles to write so far, but I had some feedback from another designer who suggested I needed to slow it down and focus more on a single product… Read More »Infini-Troupe, 12-FEB-2015 – A villain emerges
In honor of Father’s Day, I thought I’d come up with some way to figure out not only a NPC’s (or PC)’s father or their entire family. So Happy Father’s Day to all you gaming… Read More »Who’s your Daddy? (Generating NPC Families)
As I look at what makes characters interesting and addictive in RPGs, I have been looking at taking techniques from fiction and seeing what might apply. Character analysis is a big part of every literature… Read More »Deconstructing My Anti-Hero, Part 1 of 2