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Press Release: Parting Ways with Mazes & Perils

Colorado Springs, CO – May 17, 2019 – Moebius Adventures announces that Vincent Florio is parting ways as a publishing partner. All rights to Vince’s game, Mazes & Perils, as well as its supplemental products, are reverting back to him so he can move forward with Mazes & Perils Second Edition and other plans. Keep…

Moebius Adventures Announces Mazes & Perils Second Edition!

For immediate release – April 26, 2018 Moebius Adventures is pleased to announce a second edition of their award-winning fantasy roleplaying game Mazes & Perils. Mazes & Perils 2e is a continued effort with the designer of the original edition Vincent Florio, Moebius’s Brian “Fitz” Fitzpatrick, and partner Gallant Knight Games. Mazes & Perils Second…

Warrior Class Traits in M&P2e

So we have talked a bit about Movement, Milestones, Encumbrance, Thief Skills, and Saving Throws so far… and today I want to talk a bit about how we’re restructuring classes. And yes, we’re still going to have classes and races in the next edition of Mazes & Perils. This is an Old School game after…

Changing the Experience System

Last week we went over a bit of how we’re redoing encumbrance and item inventory for characters, going with more of a modern computer game-style approach. This week, I want to go over another major revamp as far as levels go. The Old Way The “old way” with Mazes & Perils essentially followed the traditional approach…

Basic Beginnings and Saving Throws

A few years ago, Vince and I began work on revising his fantastic Mazes & Perils rules set, which eventually became Mazes & Perils Deluxe. And it’s pretty awesome, but… like everything in life, can always be better. Since then, Vince has been toying with a simplified version of the rules. Though we all love those Old…

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