Though I’ve been playing around with ideas for various products over the last year, the goal of producing a number of small products followed by one or more collections of those products has always been… Read More »Announcing the Big Book of Little Spaces: Haunts for April 2014
Graveyards figure prominently in many of the great campaigns of my past. Clues have been found. Meetings have been had. And battles have been waged. Even in real life I have explored more than a… Read More »Announcing Little Spaces: Gruesome Graves
Why do we have so much trepidation about hallways in the movies? Is it the fact that they seem to be haunted in horror films? Or that sometimes they stretch to infinity when we know… Read More »Little Spaces Design: Traipsing Down the Horrid Hallways…
Our created worlds (mostly fantasy, with a smattering available in modern or futuristic settings as well) are full of strange little forgotten places. Whether it’s cans of gold coins buried during the California Gold Rush… Read More »Little Spaces Design: Abandoned Places
Over the weekend I came to the realization that I’ve been a bit like Dug the dog from Disney’s Up with squirrels, distracted by each new idea that’s passed through my brain. As a result, I’ve… Read More »Little Spaces Design: A Taste of What’s to Come
Sailing anywhere in a fantasy campaign must be a scary proposition with as many times as characters are attacked by pirates, sea monsters, angry deities, horrible storms, or who knows what else… So whether your… Read More »Little Spaces: Shipwrecks is Now Available!
The Little Spaces series of products has been quite popular. These short inspiration generators offer a quick way to shake up the creative spirit and quickly come up with a few ideas in a specific… Read More »Expanding Little Spaces: Fancy Meals to Create Encounters
Some of you may know that in my day job, I’m a software engineer and have been programming using the Java language for over a decade. In that time, I’ve always wanted to play a… Read More »Infinity Loop: A Side Excursion into Random Generators