Today, even as this post goes live, I’m excited as the group tackles session #2 of the campaign. Yes, it’s barely begun — but I’m itching to get them deeper into the story and see… Read More »Zhilin Campaign Journal #6: Putting Some Pieces Together…
In our fantasy worlds, we often focus on the things on the ground. Sometimes we may remember that a few things can fly. But just like our PCs, sometimes we forget to look up. In… Read More »Four Celestial Omens That’ll Keep Your PCs Up At Night
Hi all… Yes, it seems that nearly every time I post anything these days, it’s asking a question. But before I ask, let me provide some context… We have a very small group (currently 2… Read More »How do you make module-driven games seem less railroaded?
When you see the term “Dungeon” – what comes to mind? I typically think of a few different things… The great TSR gaming magazine published for from 1986 to 2007. A board game published in… Read More »Dungeon Dressing – What’s a dungeon anyway?
Yes, I’m a bit behind. To say that the past couple of weeks have kicked my arse is an understatement. That said, there have been some awesome articles in the gaming blog community that caught… Read More »Blog Post: Friday Links for November 20, 2009 (on Sunday, November 22, 2009)