What is a “Session 0?”, Part 1

First off we need to give a definition for those who do not know what a session 0 is. Session 0 is the session in which you build characters and figure out how the group will fit together before you actually play. These sessions help set everything up so everyone will want to play in…

Personality Traits, Part 3 – Darkside

Hello fellow readers! Let’s take on the Darkside Personality Traits this time. These are the traits usually embodied by the bad guys. However, they could also be used by other characters to indicate a “fall from grace” or brush with tragedy, especially considering that people are playing in darker settings like Ravenloft and adventures like…

Personality Traits, Part 1 – The Lightside

Welcome again fellow adventurers! Let’s take on Personality Traits this time. In the last series of articles we discussed alignments and attitudes – views that characters have of their world. Now we get to add a few constants of character. We are working towards roleplaying in not only your first adventure with an interesting character,…

Alignments and Attitudes, Part 2

Welcome again fellow adventurers! Let’s continue or look at Alignments and Attitudes. Thank you for all who have read and discussed the last article about Lightside Alignments and Attitudes. I hope that there will be some discussion again on these Attitudes. I do realize that this does have similarities with Palladium’s system and there is…

Alignments and Attitudes, Part 1

Welcome again fellow adventurers! Let’s take on Alignments and Attitudes this time. In the last article, we discussed how to make an interesting character concept to role-play. But part of having something interesting to role-play is also having something that you can role-play – and keeping on track with that. Alignment is one of those…

What makes up a character with lots of dimension? – Part II

Welcome again fellow adventurers! Let’s take creating characters further yet. In the last article, we discussed backgrounds, personality, and appearance. Now we will discuss some of the other details like objectives, connections, and how to bring it all together. Details, details, details… Objectives You already know a bit about where your character came from and…

What makes up a character with lots of dimension? – Part I

Welcome fellow adventurers! Let’s take the process of on creating characters a bit further. In the last article we discussed length, breadth, depth, convergence, and divergence and how those qualities affect character. Now we will discuss some of those qualities in a bit more detail. Details, details, details… To create deeper characters, first you need…

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